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The revision history of the Xreaper bot. Click here to go back to the main page. |
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Beta 1.30 [19-12-2001] : |
- Rewritten botspawn code.
- Rewritten temp1 var use.
- Bot chat fixed.
- Various bugfixes.
- Default mapcycle enhanced.
- Removed admin, was not very useful and safe.
- Removed skin at spawn.
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Beta 1.23 [18/09/2001] : |
- New damage handling for shotguns, nailguns and axe, the amount now depends on where the target is hit.
- Fixed teamplay mode bug.
- Fixed YCam drawviewmodel bug.
- Bottargeting adjustment.
- Skin mode toggle.
- Rewritten botspawn code.
- Rewritten impulse controls code.
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Beta 1.22 [20/12/2000] : |
- Server-side skinshow variable (scratch3).
- Implemented centerprint leader messages in admin.
- Implemented centerprint skin at respawn message in admin.
- Fixed bot "stuck-at-spawn" bug.
- Fixed admin serverinfo mapcycle variable bug.
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Beta 1.21 [14/12/2000] : |
- Created player head skins.
- Fixed bot disconnect bug.
- Fixed skinbug, it changed sometimes when respawning.
- Revealed a new one; a connected client starts with server skin.
- Fixed double connect message bug.
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Beta 1.20 [23/11/2000] : |
- Removed kascam support, gave major errors.
- Entities freeze at intermission, cool effect.
- Fixed intermission bugs.
- Fixed hook-intermission bug, hook would stay in an intermission.
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Beta 1.10 [12/11/2000] : |
- Admin server info impulse added.
- Multiple mapcycle usage implemented.
- Revised mapcycles
- Revised all cfg files.
- Mapcycle added to admin.
- Samelevel extended at admin.
- Fixed bug that sometimes a level was skipped when pushing multiple times in the intermission.
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Beta 1.00 [08/11/2000] : |
- First version.
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