Quakeweek
August 22, 1997


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id Software's SPA Membership Cancelled

Patent Infringement Claim Filed on id Software

Expose: Quake 2 Beta Conspiracy Revealed

More TCC's Announced

Quake 2's Successor Revealed

TEN Launches 'Quakeworld-Crushing' Strategies

'Quake the Most Popular Mac Game Ever,' MacSoft Says

Unreal Ad Campaign Sparks New Controversy

Exclusive LAN Party for 'L33t' Gamers Only

MNM Creations Announces the SpouseBot
Quake 2 Hoax Revealed


id LogoMESQUITE, TX (T. Williams) - The gaming industry was shocked today to find that id Software's much-anticipated Quake 2 did not actually exist. In an exclusive interview, lead programmer John Carmack admitted that he had been leaking details about a non-existent successor to Quake.

John Carmack"I totally made it up," sobbed Carmack. "I couldn't admit to myself that John Romero [former id employee and founder of ION Storm] might make a better game, so I developed an elaborate hoax revolving around a new rendering engine. Only my guilt prevented me from continuing the fraud."

When asked about the Quake 2 screenshots currently making rounds on the Internet, Carmack revealed that they had in fact been created by sketch artist Paul Steed. "Paul doesn't even know how to make models" said Carmack. "He's really good with charcoals though, so we had them digitized."

id originally planned to handle the task of escaping the promised release date by claiming its offices had been broken into by the National Security Agency, which confiscated all data pertaining to Quake 2 as evidence for some unknown crime."

Fox"It happens all the time," said American McGee defensively, who pointed at other vaporware titles such as Rhapsody and Windows 98. "If our original story didn't work, we would have claimed that 20th Century Fox sued us for patent infringement. Who would have questioned us?"