It had seemed like it was going to be a simple enough day for the bodyguards. Protecting their Principle while inside the guarded Black Mesa Complex shouldn't have posed any problems. Maybe nothing would have happened if they had been more alert, but the first sign of trouble that the bodyguards were aware of was when 5 red dots appeared and 5 perimeter bodyguards fell silent permanently. Almost simultaneously, a truck was parked in front of the main door, blockading them in. There was a loud banging noise that echoed through the building, and the power went out. The emergency generator kicked on almost immediately, but the automatic security system couldn't function without power. The Bodyguards knew that the only way they could save their Principle would be to head up to the roof and call for an emergency evac from the helicopter waiting at the military airfield. The Bodyguards had no way of knowing that someone had wanted them to go up…
A large hunted map based in a German Town. The middle of the map is a large open area with a bridge and is probably the hardest area for the hunted to cross so look for lots of action here. The hunted's final destination is on the opposite end of the map (across the bridge) at the Town gate.
In their continuous search for "the one", the resistance have entered the Matrix to free another 1337 hax0r and convert him to their cause. Unfortunately, the Agents spotted them and shot their helicopter so they had to land on the roof of the former Niko hotel building. Now they have to escort the target person safely to the building's exit
Saddam Hussein has been invaded! Objective: Saddam must reach the Nuke in the Silo to rid his palace of the uninvited military. US Military (Assassins) must try to kill him. Bodyguards need to protect him.
Rival factions are at war for a large amount of coke. The assassins must take out the drug baron so they can monopolise the market. The bodyguards must protect their boss so they can get a cut of this month's sales.
The enemy found the location of your leader and plans to bomb the base. The leader has to get transfered to an abandoned research facility with bomb shelter in the area. The enemy had a spy in youre ranks and take's action by droping an sniper team in the area. We can't wait anymore to clear the area. The president has to go to the safe location now or it might be to late. Protect youre leader. God Speed.
TFC Hunted with two hunted civilians. The goal is to get your civilian to the Helopad (50pts). You get no extra points for killing the enemy civilian, so the only way to really score big is to have one.
A Drug Baron has been discovered and is making his way to his secret safe house! The government have sent snipers, engineers and a spy to take him out. The vents in the level may only be used by the snipers, the spy and the others must go the long way round.
Extr. Team 1 escort the prez to hanger 16. Rebels hunt down the Prez and kill him! The Prez will die slowly, if Rebels are allowed to advance flag into Nuclear Storage area!
Hidden somewhere in the mountains of North America lies the oracle known as "THE SERVER". The server has come under attack by foul-mouthed, respawn spamming newbies and llamas. Bob, the mysterious, higher power of the oracle, has become separated from the control room which houses the server. Your job, as an administrator of the server, is to escort Bob back to the server... The door to the control room that houses the server must be opened by a switch that is located at the top of the building with the elevator. There are several ways to get there including wind tunnels and the elevator. The newbies and llamas (yellow and green teams) objective is to get Bob (snipe him). Bob can close the doors on the tram thus giving himself a safety zone in which to wait for the control door to open.
An alien race seeks to eliminate a terrestrial traveler who is currently marooned on earth and assuming a human identity. The government, knowing of the travelers existence due to the attacks the alien race had made in the country in search for the traveler, have agreed to help the traveler get back to his ship in orbit. The alien race has sent down soldiers to prevent the traveler from leaving the planet.
The Hunted must make it to the white truck. The Bodyguards must prevent the Assassins from killing The Hunted before he gets to the truck. The Assassins must kill The Hunted.
The red escort team must escort the demolitions man to the bridge. The demolitions man must then destroy the bridge with a detpack. The yellow team must eliminate the demolitions man.
The assassins try to kill the escaping prisoner (the hunted). The rescue team (bodyguards) need to infiltrate the base and open the cells. Once the cells opened, the POW (hunted) must try to run to safety in the cavern near the army truck.
The assassins try to kill the escaping prisoner (hunted). Keep the camp's doors closed! The rescue team (bodyguards) need to infiltrate the camp and open the cells. Some buttons can be shot. Once the cells open, the POW (hunted) must try to run to safety in the cavern to the N-E.
You (the prez guy) are a GMan, called in to eliminate your predecessor who has appearantly lost control of the situation at the Black Mesa Research Facility. He has let one rampaging scientist interfere with the experiment and is recklessly throwing away the lives of government soldiers. But it can't be easy, can it? No. Somehow he found out you were coming... On the way in your Osprey is shot down and crashes just outside the Black Mesa Training Course. As luck would have it, patriotic soldiers have agreed to get you to your goal on the other side of the dam. Meanwhile, soldiers loyal to the GMan have taken arms and will go to any length to stop you.
Get to the jet to escape. The escape route is through the hanger. The assassins have spies, watch out! I find that the pyro soon flushes them out though.
Private Ryan must reach the radio behind the cafe, and go to the landing craft on the North Beach which is waiting for him. The US Army should destroy the Nazi com center. The Nazis should steal the plans from the US Army HQ. Latest Version.
Prez must reach portal, assasins must kill him, bodyguards must protect him. A whole canyon filled with water and cave passages, includes a sub and chopper with working cannon and missle. Also has moving boat activated only by red team, and a sinkable boat loaded with explosives.
You know the drill. President tries to escape, body guards attempt to protect him, and the assassins want to kill the man. The escape point is down into the parking garage way on the other side of the map. The switch to open the door to the escape vehicle is located in one of the far buildings by the garage.
Objective: The Hunted must make his way to the top of the hill. Upon reaching the radio on top of the hill, he will relay top-secret information about the enemy's location. The Assassins have to prevent this at all costs. The Bodyguards must protect The Hunted.
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Installation
Unzip and place the (mapname).BSP and (mapname).txt files into your C:\Sierra\HalfLife\Tfc\Maps directory. Create the maps subdirectory within C:\Sierra\HalfLife\Tfc if required.