

# # # # # # # # # # # # # # qt_pre02 : Grendel's Keep # # # # # # # # # # # # # #

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Title                  : Grendel's Keep

Date of release        : 15 December 2008

Filenames              : qt_pre02.txt
                         maps/qt_pre02.bsp
                         maps/qt_pre02.lit
                                 
Author                 : distrans

Email address          : distrans@gmail.com

Homepage               : http://www.myspace.com/distransitive

Description            : Quake 1 Single Player Map, which should be played 
                         under the Travail Mission Pack.

Other maps by author   : q1sp = start & abab: abject abcess (100b1 comp)
                                pdbq_sp1: recurrent rumours (as palldjon) 
                                dis_cr8z: dismembered crates (100b3 - winner)
                                discoag2: usher recompiled (coag2 comp)
                                sm57_distrans: 5 Of 3 By Cloning
                                sm82: rubicondom (speed chainmap)
                                travail: start
                                         qte2m1-2-3-4
                                         qtfin1
                                dis_sp6: ruined nation
                         q1dm = travail: qtdm1-2-3
				dis_dm4: City of Sin
				shrine: pro-Q3Tourney4 knockoff with !Phil

Single Player          : Yes. 

Cooperative            : Yes, 4 starts and level opens up to assist regrouping
                         after "death."

Deathmatch             : No.
                        
Difficulty Settings    : All of them (but not for this beta)!

Custom QC              : Travail Mission Pack required

Custom sounds          : As per Travail MP

Base                   : Scratch, thematically follows the exit from Recurrent 
                         Rumours briefly.

Editor(s) used         : Worldcraft 1.6 
                         TexMex 3.4
                         Gimp 2.2.1

Additional utils used  : TreeQBSP v2.03 -- Modified by Bengt Jardrup
                         Vis v2.30 -- Modified by Bengt Jardrup
                         TyrLight v0.99e -- Modified by Tyrann

Textures               : Id, Zerstorer, Oblivion and JPL's D3. A few modified 
                         by me, and some new bio box skins by biff.

Build Time             : Meh!

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This level is set straight after your cleansing of the perverted place of
worship in pdbq_sp1 but prior to the Travail Mission. This place is even more 
thoroughly twisted to Azoth's basest purposes. You will discover what becomes 
(initially) of the undead bio-matter collected in Recurrent Rumours. You will 
be expected to do as you always do: stay alive - cleanse the structure - find 
an exit. We can't guarantee the exit in this realm will lead homeward, but it 
may help to unravel the mystery around this grisly collection. Whatever, the 
only way is forward...

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Follow these:

1. EXTRACT the files to your '...quake/travail' folder, maintaining path 
   structure (you will need Travail already installed).
2. Run Quake with " -game travail +map qt_pre02" at the command line.
3. Then make console '~' command 'skill X' where X = 0,1,2,or 3
4. Then make console '~' command 'restart'
5. Play, then email me at distrans@gmail.com or post a comment on the release 
   thread at http://www.quakeone.com

This level has been run successfully in FitzQuake and GLQuake_bjp, but
I cannot guarantee that it will run successfully in any other engine.

Do not play this level in developer mode.
Blood is not transparent.

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MickeyJ for TexMex & Tyrann for Tyrlite.
Bengt Jardup is God [http://user.tninet.se/~xir870k/];
Metlslime for FitzQuake and the Oblivion textures; 

Testers: 
Jack 'scragbait' Meacher - the best Quake bud eva! 
Trinca, negke, JPL


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This BSP may be distributed ONLY via the Internet. You are NOT authorized to 
put this BSP on any CD or distribute it in any other way without my permission,
and don't remove this .txt file from the .zip archive, please.

If you want to have a discussion about GPL feel free to email me, but don't jam
up level discussion threads with unreasoned emotive crap PLEASE.