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Quake Bot
Warfare - Stabilized Warfare
by Christoph 'Gonzo' Werner

Architecture Architecture rating 4.5/5 Architecture rating 4.5/5 Architecture rating 4.5/5 Architecture rating 4.5/5 Architecture rating 4.5/5
Playability Playability rating 4.5/5 Playability rating 4.5/5 Playability rating 4.5/5 Playability rating 4.5/5 Playability rating 4.5/5
Xreaper Xreaper rating 4.5/5 Xreaper rating 4.5/5 Xreaper rating 4.5/5 Xreaper rating 4.5/5 Xreaper rating 4.5/5
Mapsize Medium
Size 507 Kb


 
Name   Tballman  
Author   Mother
Version   0.91
Release   1998/06/22
Readme   view
 
File(s)    
Download from FilePlanet  Download from Mirror  tballman.zip (160 kb)   Tballman version 0.91
 
Rate   Rating 2.5/5 Rating 2.5/5 Rating 2.5/5
UserRate   Rating 5/5 Rating 5/5 Rating 5/5 Rating 5/5 Rating 5/5 | Rate
Website   http://fubar.cstp.umkc.edu/quake
 
     
This is certainly not a regular type of mother's creatons like apple pie and your new sweater. This here is a very unique "supply" bot.
 
Navigation   Rating 0.5/5
The navigation ain't all that. The bot initially tries to find the players, using basic pathfinding.
 
Combat  
No combat a.i. here, since the bot only supplies you with new stuff, it doesn't actually fight.
 
Simulation   Rating 0.5/5
No fancy player simulation, just a simple enforcer which 'll tail you till death.
 
Modifications   Rating 1.5/5 Rating 1.5/5
This is quite amusing, there are not many bots like this one. Some additions have been made as teleballz, which can teleport you or other people to random points in the level, a pulse-cannon, multirockets which can shoot up to three rockets at a time and a flamethrower. The good ol' CTF runes are also added, plus two more, a Jet Pak and a Credit Card, which gives you every weapon, and a bit of ammo for each. However, there is a slightly irritating sound modification when firing some of the weapons...
 
Overall    
Oh well, for it ain't no smart bot it's quite funny.
 
   
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