Botarea51, your quake bot source
 
CFG Generator
Fragtwn5 - Dallas

Architecture Architecture rating 3.5/5 Architecture rating 3.5/5 Architecture rating 3.5/5 Architecture rating 3.5/5
Playability Playability rating 3.5/5 Playability rating 3.5/5 Playability rating 3.5/5 Playability rating 3.5/5
Xreaper Xreaper rating 3.5/5 Xreaper rating 3.5/5 Xreaper rating 3.5/5 Xreaper rating 3.5/5
Mapsize Very Large
Size 927 Kb


 
Xreaper Server CFG
Generate a configuration file for your quake xreaper server.
This is only for Xreaper version 1.30 or later.
 
Executable    Your quake executable (quake.exe,glquake.exe,winquake.exe).
 
Normal options
Listen server    Client on top of the server.
Dedicated server    Dedicated server.
Maxclients    Maximum number of clients (standard 8).
Hostname    The name of the server.
Deathmatch    The deathmatch type, from 1-4.
Teamplay    Teamplay mode, normally 0 (off) or 1 (on).
Fraglimit    The amount of frags needed to continue to the next map.
Timelimit    The amount of time played on a map.
Samelevel    Remain in current level at level changes (overrules mapcycle below!).
Noexit    Level exiting on or off, kills players who try to exit the map.
Pausable    Allows clients to pause the game.
Skill    Bot skill level, 1-3.
Map   The map which is going to be played.
 
Xreaper options
Use random bots    Use random bots instead of given ones.
Restricted mode    Restricted server, client 1 can manage bot settings.
Superrestricted mode    Superrestricted mode, only the server can manage bot settings.
No traced damage    Damage will not be traced.
Skin support off    Turn off skin support.
Bot chat off    Turn off bot chat.
Centerprint leader msgs   Print leader messages in the center of the screen.
Mapcycle    Specify mapcycle, 0 = default.
 
Xreaper bots
If you use the random bots option, check the the amount of bots.
 Karag  Kerrigan  Bishop  Zenith
 Jared  Tamerlane  Athena  Malakai
 Alys  Nikita  Dessloch  Cali
 Kragoth  Kosak  Arachne  Drimacus
 
Advanced options
Be careful changing these.
edgefriction    Determines how easy it is to fall of edges, default 2 (dedicated servers only).
host_framerate    Modifies the frame rate quake tries to maintain, default 0.
host_speeds    The host speeds, default 0.
net_messagetimout    Amount of time before client times out from inactivity, default 300.
sv_accelerate    Acceleration rate for players, default 10.
sv_aim    How much quake compensates with automatic aiming, default 0.93.
sv_friction    How much the ground slows the players down, default 4.
sv_gravity    How much gravity is in the game, default 800, values from 25 to 1600.
sv_idealpitchscale   How much a player tilts when on a slope or steps, default 0.8.
sv_maxspeed    The maximum speed of the players in quake, default 320.
sv_maxvelocity    The maximum speed any object in quake may travel at, default 2000.
sv_nostep    Disables the automatic use of stairs for players, default 0.
sv_stopspeed    Determines how quickly things stop moving, default 100.
sys_ticrate    The amount of packet updates sent by a server, default 0.05.
 
 Back.
 
 Reset.
 
 Generate CFG file.
 
Archive
Early June
2/6/1997
Threewave Capture the Flag v4.00
3/6/1997
Zeusbot v2.05
7/6/1997
QCBot
2/6/1998
CTFBot+ v1.0
8/6/1999
FrikBot v0.05
6/6/2001
Frogbot Rocket Arena 0.89SE

More history...

 

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