I took Bakers "FitzQuake Plus" version 1 code and hot-rodded it for fast lightmaps support.  This will now run over 30 times
faster on Intel hardware in scenes with lots of dynamic or animated lights; smaller improvements can be expected on better
hardware.

I also fixed up some errors in the MSVC project files
- Selecting a Debug configuration now makes a Debug build
- Removed the manifest file
- Removed browse information (not needed with MSVC 2008)

You're welcome.
