<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="../xsl/variable.xsl"?>
<variable xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/variable.xsd">
  <name>pm_bunnyspeedcap</name>
  <description>This is experimental code intended to restore class balance in TF. If you set 
this cvar to something like 1.5 or 2, a solider will not be able to bunnyhop as 
fast as a scout does :) Note that this cvar is optional and disabled by default, 
so it will in NO WAY affect gameplay unless you set it explicitly to anything 
but 0.</description>
  <value>
    <float></float>
  </value>
</variable>
