<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="../xsl/variable.xsl"?>
<variable xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/variable.xsd">
  <name>cl_physfps</name>
  <description>Sets amount of FPS used to communicate with server. This variable is used when +set cl_independentphysics 1 is set so your current amount of FPS is limited by cl_maxfps while this variable limits amout of FPS sent/received to/from server.
When set to zero current cl_maxfps value is used. When cl_maxfps is set to zero too, client displays as much FPS as server and data rate allows.</description>
  <value>
    <float></float>
  </value>
</variable>
