<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="../xsl/variable.xsl"?>
<variable xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/variable.xsd">
  <name>gl_turbfog</name>
  <description>Controls amount of fog when inside liquid (water, lava, slime).
Density is controlled by choosing a value from 0 to 1 and from 1 to 2.</description>
  <value>
    <enum>
    <value>
      <name>0</name>
      <description>Fog in liquids is turned OFF</description>
    </value>
    <value>
      <name>1</name>
      <description>Linear fog in liquids.</description>
    </value>
    <value>
      <name>2</name>
      <description>Logarithmic fog in liquids.</description>
    </value>
    </enum>
  </value>
  <remarks>Works only when multitexturing is enabled.</remarks>
</variable>
