<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="../xsl/variable.xsl"?>
<variable xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/variable.xsd">
  <name>r_viewmodelSize</name>
  <description>This allows you to change the size of the viewmodel (the model of your active 
weapon displayed on the center of your screen) a little, useful if you prefer
to use &quot;r_drawviewmodel 1&quot; and higher fov values (for demos for example).
For &quot;fov 110&quot; you could try &quot;r_viewmodelscale 0.8&quot; or 0.85 for example.</description>
  <value>
    <float></float>
  </value>
</variable>
