<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="../xsl/variable.xsl"?>
<variable xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/variable.xsd">
  <name>r_ambient</name>
  <description>This variable controls the amount of ambient lighting on the map. When this 
variable is increased the map will become brighter and all walls and objects 
will be rendered in a lighter color.
It was removed in QWCL and has been re-introduced in this client, however it 
can only be used when the server is running with cheats enabled (for example 
&quot;qwsv -cheats&quot;), because it could be used as a cheat by making it easier to see
players in dark corners when no fullbright skins are used.</description>
  <value>
    <float></float>
  </value>
</variable>
