New level for Single Player Quake 1  
====================================

Title                  : For My Babies - Bin Dunne Gorne 2
Filename               : start.bsp, middle.bsp end.bsp
Author                 : Mike Woodham


 
Description            : Caves and castles style map, mixing many wads, many mods and some of my own stuff
                                       


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********************
* Level Information *  
********************

Single Player           : yes

Cooperative 2-4 Player  : no

Deathmatch 2-16 Player  : no

Difficulty Settings     : easy - less, and easier monsters
			  hard - more, and more difficult monsters
			  	 plus more ammo
 
New Sounds              : yes
New Graphics            : yes
New Music               : yes
Demos Replaced          : no

****************
* Construction *         
****************


Editor(s) used          : The one - BspEditor  www.bsphq.com : try it, you'll like it

Compile Machine         : Intel P4 2G

Build time              : unknown but inordinate amounts of hours

Brushes                 : 20,000+

qbsp                    : av. 2.5mins
Light-extra             : av. 1+ hour

vis-level 4             : 132hours, 36 hours, 280 hout=rs

Known Bugs              : none

Installation & play     : Standard methods for a mod, so you must keep everything in the
			  FMB_bdg2 folder and run Quake with -game FMB_bdg2 +map start_____

				The map names were changed after compile time and
				needed to be the same string length as the original names
				otherwise I would have to re-compile and there was no way
				that was going to happen.

				The underscore has been used as padding so that the new
				names uses the same number of characters. The original names were:-

				this_onion.bsp = start_____.bsp
				this_garlic.bsp = middle_____.bsp
				that_shallot.bsp = end_________.bsp
	


