          Welcome to PM's coolen Namebuilder Version 1.3
          ----------------------------------------------

Intrdution:
-----------
This small tool allows you to create namescripts for quake
with and without animations.

Features:
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- easy building of namescripts for quake (with and without animations)
- possibility to test scripts in the programm, online
- loadfunction of existing namescripts

Changes 1.0 -> 1.1:
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- speed of animation in preview
- no more dupple Function of the Checkboxes of "SourceText"
- more posibilities to get characters in "SourceText", insert and replace 
	(on actual cursorposition)
- fixed some smal bugs

Changes 1.1 -> 1.2:
-------------------
- fixed some smal bugs
- 2 new special functions: Say-Script-Mode und White-Brown-Converter

Changes 1.2 -> 1.3:
-------------------
- fixed some smal bugs
- added drag&drop for scriptfiles to the tool
- added some requesters

Setup:
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Just unzip the EXE-file und start it ;-)


Usage:
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*** 1. CREATE A SIMPLE NAME ***
To create a simple name for quake you have 4 inputfields "SourceText"
(you have the possibility to create and modify 4 names at the same time)
in the middle of the window. You can directly change these fields, for
special characters you have the button on top of the window (with
"SwitchTo..." you can change the character-color) or you can type text
in "NormalText"-box and append/insert after... (it is possible to
append/insert in "SourceText", "ScrollingText" and "AnimationSource")
Every change of the "SourceText"-fields follows the corresponding
preview, so you can see online how your name looks like in quake. With
the buttons "SaveNameX" you can save the names in a scriptfile.

*** 2. CREATE A ANIMATED NAMEN ***
To create an animated script you use the bottom part of the windows.
The sequence of the animation is displayed in the field "AnimationSource".
You can directly type into this field. It is also possible to add
names from the middle part of the windows. By pressing the
"AddToAnimationSource"-switch every active "SourceText"-field (activated
checkbox) will be appended to the animationlist. To create a scrolling-text 
you type the text in the "ScrollingText"-Field and push "AddToAnimationSource".
By pushing the button "StartPreview" you can test your created script.
With "LoadScript" you can load an existing script to modify it.
With "SaveScript" you can save the created or modified namescript.

You can view a small demo of how an animated name looks like by pressing
the button "MADE BY ..." ;-).

All you further have to do is to bind the script into quake
with 'exec <scriptname>'. For animated names you bind this comand
to a key, example: 'bind n "exec <scriptname>"'
(you can add this line to the autoexec.cfg in the id1-dir).


Bugs & Questions etc.:
----------------------
If you encounter any bugs mail to:

	margies@atlantis.wh2.tu-dresden.de
