Q3A: Bazooka Q3 screens
Please note that these are beta screens and therefore subject to change.  In a good way.
Napalm.  Enough fire can solve almost any problem.
   

The main menu.  A little branding never hurt anyone...

Inertial Barrier:
Slows incoming missiles to 1/5 speed.  Pretty handy.

The heads-up display.  These are just a few of the possibilities
   

Rocket Pod.  Dumps large amounts of death onto the playing field quickly.
 

Concussion missile:
Knocks people way the hell around and even does damage when they smack into walls and ceilings.  But you'll know it's coming.
 

Shrapnel bomb:
Does pretty much what you'd expect, i.e. tosses little pieces of metal all over the place.

RPG:
Rocket Propelled Grenade.  Starts slow, gets fast real quick.  Try not to be in its way.

Laser-guided missiles:
Boasts a wonderful point-and-click interface.  Just remember to keep pointing.

Hellfire rocket:
Not your average explosion... it keeps doing damage to anyone loitering in the blast zone.

Timebomb (from Meltdown mode):
When you see this, it's time to run away.



Q3A: Bones skins

I got the shader docs and went wild.  There's a steel terminator-esque skin, aptly named "Steel", and then there's a glossy black one called "Obsidian".  No bot files though, which is doubtless a good thing because I'd be tempted to give the terminator skin godlike aim and reflexes.  The skins each use 3 passes, one of which is an environment map, so you'll probably want to give these a miss if you barely meet the system requirements.  If not, though, they look pretty damn cool.

So just grab it already.