Bushboys Quake Prefab Park - Prefabs - The arch core group.
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The Arch core group - An original/unique prefab set by
Chunka
Download the entire set - archcore.zip (23k)
This is a cool arched prefab set on a grand scale - all the screen shots have a grid of 64x64.
This set would work really well in a deathmatch game because of the scale.
They were created using only vertex manipulation (no carving) and there are no errors and low brush counts considering the complexity of some of them.
They also look really good from the outside.
Consists of 10 prefabs as follows:-

[arch4way.map] arch4way.map
90 brushes, 530 faces. The four way section - the screen shot doesn't really do this one justice.
[archcorn.map] archcorn.map
48 brushes, 284 faces
Corner piece.
[archdoor.map] archdoor.map
40 brushes, 240 faces
This one is interesting - a door from the misc section of the prefab park has been used - cool !.
[archhall.map] archhall.map
18 brushes, 108 faces
The standard tunnel section - stretch at will !.
[archhole.map] archhole.map
13 brushes
This could make a good ending for a tunnel sequence and into a room - don't say the name too quick though :).
[archwall.map] archwall.map
9 brushes, 54 faces.
This could be used as an ending section of a tunnel, going into another area, or with clever overlapping, an entire room.
[archsky.map] archsky.map
21 brushes, 126 faces
This one I like a lot - it takes a bit of imagination to see how it could be used, but it'll look excellent in a level.
[archtee.map] archtee.map
63 brushes, 371 faces
A T-Junction - I've shown the 3d part of the screen shot from the top to give more of an indication of how cool they look from the outside as well as inside - again, the screenshot doesn't do the prefab justice.
[archsky2.map] archsky2.map
61 brushes, 366 faces
A reducer with sky - way cool !.
[archtee.map] archplug.map
4 brushes, 24 faces
Plug up those tunnels - could also be used as a secret door.

Arch core extensions additions - An original/unique prefab set by Chunka
Download the entire set - newarchcore.zip (20k)
Here's a bunch of additions to the arch core group :-

[maps] These are basically the same as above, but with some additions within the prefabs.
Lights, grills, doors etc. have been inserted into the prefabs.
The screenshots are from inside the prefabs.

arch4lit.map - this is the same as the original 4 way with lights on the corners.

archtdoor - this is the same as the t-junction, with an additional door in the curved part of the hall.

archhgrd - here's the tunnel again, with a grill/window thang in the side.
[maps] archtgrd.map - The 4way with a grill.

archhlit - The hall with a light.

archtlit - the t-junction with light.


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